ChangedOro is less crowded. Its five field maps now group monsters into camps like Karkia's, about half as dense as before. Each boss comes one at a time again; the Fearsome Terrasaurus King could turn up five at once.
FixedMonsters no longer lurch back into each attack. The Dreadnaught King, Pazugenti and others now swing smoothly from one blow to the next.
FixedWhen a monster's spell is cut short, you now see its damage number instead of just losing HP.
FixedThe Basilisk Captains in Luna's Crystal Snowfields and Freezing Plateau were invisible because they had no model. They have one now.
FixedThe Grand Master Devourer and the King Asper drop their Vital and Spiritual Water as they were always meant to.
FixedMonsters say their lines when they're meant to, instead of repeating them on almost every hit.
FixedA boss's health over its head reads "100k/310k" when the full numbers don't fit. Before, it dropped digits and showed the wrong amount.
FixedServer announcements at the top of the screen fit on one line on wide screens, and the dark panel behind them fits the text.
FixedA loophole in how the server handles teleports has been closed, and the game server now shuts down cleanly.